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Three.js Basketball Court

This project is an interactive 3D basketball court scene built using the Three.js library. It provides a visually engaging simulation, including a basketball, a court, walls, and functional hoops. The application highlights the power of WebGL for creating real-time 3D graphics directly in the browser.

Screenshot 2025-01-07 at 17.30.49.png

Key Features

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Sobilegt Barsbold

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Contact

sodbilegt.barsbold@student.htw-berlin.de
Tel. +49 17683390714
Berlin, Germany

© 2025 Sodbilegt Barsbold

Realistic Basketball Court Scene:

  • A complete basketball court, including textured flooring, walls, and backboards.

  • The design mimics a real-world court with accurate dimensions and positioning.

Interactive Basketball Animation:

  • A basketball is animated to bounce and roll across the court, simulating realistic physics.

  • Gravity, dampening, and collision detection are implemented for natural motion.

3D Geometry and Texturing:

  • Various textures are applied to enhance realism, such as court flooring, walls, and the basketball surface.

  • Objects like hoops and the basketball use Three.js geometry such as torus and sphere meshes.

Camera Controls:

  • Users can navigate the scene using OrbitControls, allowing zooming, panning, and rotating the view.

Responsive Design:

  • The application adapts to different screen sizes by dynamically resizing the canvas and adjusting the camera’s aspect ratio.

Technology Stack

Three.js

Used for creating and rendering the 3D scene.

JavaScript

For implementing the logic, animations, and interactivity.​

HTML/CSS

To structure and style the application layout.

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